AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games Performance in South Africa, Q3 2022
Discover the performance trends of the top 5 fidget toys games on a unified platform in South Africa during Q3 2022. Learn about their weekly downloads, revenue, and active users.
The third quarter of 2022 saw varying performance trends for the top 5 fidget toys games in South Africa on a unified platform. Data from Sensor Tower provides insights into their weekly downloads, revenue, and active users.
Antistress - Relaxing games by Moreno Maio displayed a gradual increase in weekly revenue, peaking at around $52 in mid-August before stabilizing at $13 by the end of September. The game also experienced fluctuations in weekly downloads, with a high of approximately 8.2K in mid-July and a low of 4.2K in early September. Weekly active users showed resilience, peaking at 58.4K in early August and closing the quarter with 48.3K.
Pop It Fidget - AntiStress from KTC GLOBAL saw its weekly downloads fluctuate, reaching a high of 5.4K in mid-July and then stabilizing around 3.7K by the end of September. The game’s weekly active users peaked at 13.8K in mid-July and ended the quarter at 11.5K.
Slime it: Slime Game Simulator by Slime4Fun had a noticeable decline in weekly downloads, starting strong with around 10K in early July but dropping to negligible numbers by the end of the quarter. Correspondingly, weekly active users decreased from 10K in early July to just 232 by the end of September. Weekly revenue followed a similar downward trend, starting at approximately $1K and dropping to $46 by the quarter's end.
Marble ASMR by Rollic Games, released in mid-August, showed promising initial performance. Weekly revenue peaked at $23 in mid-September. Downloads started at 3.4K and saw a high of 3.7K in early September, ending the quarter with 3.6K. Active users peaked at 5.7K by the end of September after an initial surge.
Fidget Toys Trading: 3D Pop It from Freeplay LLC had a stable trend in weekly downloads, with a peak of 2.1K at the end of September. Weekly active users also showed consistent performance, peaking at 7.1K in mid-July and ending the quarter at 6.9K.
For further insights and detailed data, visit Sensor Tower.